Guns[]
Guns are the main weapons that The Players use against the Boss.
In the Inventory, The Players have a primary and secondary gun slots.
List of Guns[]
Hand-Cannon | Infinity | ||
Dual Pistol | Specialist | ||
Rek.T Pistol | Dual Anacondas | ||
Hunter-1500 | Tactical Pistol |
Koch Z22 | Rusher | ||
KRUS | SMG-5 | ||
2-Burst-SMG | Assault SMG |
2-Burst-AR | AR-55 Auto | ||
Fusion Cannon | Military-Rifle | ||
Combat Rifle | AR2 | ||
Teclon Rifle-12 | Teclon AR-82 | ||
Bug Hunter | ASMD | ||
PR-1000 | W9 Grand | ||
AK-675 |
Teclon S14 | Abzats | ||
Rail-Cannon | Sprayo | ||
Power Punch | CgSG-820 | ||
M500 Shotgun | Auto-Shotgun | ||
Supershot | Pocket Shotgun | ||
Tactical Shotgun |
Crossbow | Rail Gun | ||
Dart Rifle | Military-Sniper | ||
Auto-Sniper | .50 Cal |
CgMG-235 | Tesla LMG |
Energy Blaster | Destroyer | ||
Temblor-2000 | Cyclone-2000 | ||
Grenade Launcher |
Gun Modifiers[]
All guns upgraded past common have modifiers that change a stat of a gun by a set percentage, based on rarity. These modifiers include:
Gun Rarity[]
Weapons can be upgraded past common to higher rarities that grant modifiers.
These rarities include:
- Default
- Common
- Uncommon
- Mythical
- Legendary
- Godlike
Gun Crafting & Disassembling[]
Disassembling[]
Guns can be disassembled for metal which can be used to craft.
The amount of metal you receive is different based on Rarity.
- Default cannot be disassembled.
- Common = 1 Metal
- Uncommon = 2 Metal
- Mythical = 3 Metal
- Legendary = 5 Metal
- Godlike cannot be disassembled.
Crafting[]
Crafting a gun costs 3 Metal. You cannot craft default or Godlike guns.
The chance for crafting each rarity is:
- Common 57%
- Uncommon 35%
- Mythical 6%
- Legendary 2%